Wild Card Creator 1.6.2 Released

Another minor but important update.

Bug Fixes

  • Fixed issue with importing recent PDFs downloaded from RPGNow/DriveThruRPG.
  • Custom gear can now be created if core Savage Worlds Deluxe has never been loaded first.
  • An error with preventing some users from printing a character with powers has been fixed.
  • Windows, Linux: Fixed issue preventing Preferences from being accessed.

The app should automatically prompt you to update to this new version. Thanks to everyone who submitted bug reports and other feedback!



4 Comments on "Wild Card Creator 1.6.2 Released"

  1. Lassi Into says:

    Time to pull the plug officially? We use 3 different settings in our currently campaigns and can’t really use WCC with any of them.
    – Shaintar, attribute/trait costs double to raise during/after character creation bug still exists, reported ages ago). Could be other bugs/problems too, but as this one is so called showstopper, didn’t find any.
    – Interface Zero 2.0, no support for Skill Specialization, though ” it is highly recommended that those rules are used for Interface Zero 2.0.”. Didn’t even try to make characters, as this is a must for this setting.
    – Necropolis 2350, not supported by WCC.

  2. WCC doesn’t fully import everything in Beasts and Barbarians and is missing some edges.

    I notice there hasn’t been an update in a year, is this software still being supported, and when will there be a release allowing custom edges to be added in to plug the holes?

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